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Scenario balance report
Games with no balance used/recorded: 19 (8 on the archive and 11 on ROAR)
Attacker wins (Japanese): 10
Defender wins (Italian): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 884 | 1187 | 15% | 2021-05-22 | Lost |
| 941 | 1170 | 21% | 2021-05-22 | Lost |
| 977 | 1003 | 46% | 2021-04-25 | Lost |
| 1026 | 881 | 70% | 2021-02-11 | Won |
| 982 | 999 | 48% | 2020-09-01 | Won |
| 1158 | 1022 | 69% | 2020-03-18 | Won |
| 1043 | 953 | 63% | 2019-12-06 | Lost |
| 1135 | 1129 | 51% | 2019-11-19 | Lost |
Attacking (3 wins) average ELOs: 1018.3 vs 1043 has a 46.44% of winning (if the scenario was perfectly balanced).