HSASL 2 - Operation Veritable

Published by: Multi-Man Publishing. May 2003
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Introduction:

February 9, 1945... The Germans had flooded the Rhine River plain in front of the Allies, and the towns in the area had been turned into semi-submerged strongpoints. In order for Field Marshal Montgomery to advance to the Rhine, he required the "Water Rats" of the Canadian 3rd Division to clear out these "islands" which threatened the left flank of the attack. Ferried in the amphibious vehicles of the 79th Armoured Division, and using smoke barrages and searchlights bounced off low-lying clouds, the Canadians attacked on the first night of Veritable. Monty's schedule was riding on their success...

March 3, 1945...The end was in sight, but Germany was still introducing new weapons. The newest to see action was the fearsome Sturmtiger, featuring an assault mortar firing a 700 lb. rocket-propelled missle which could flatten any building it hit. Carrying 14 rounds apiece, these assault guns had been designed for the dense urban fighting typified by Stalingrad. As the Germans launched desperate counterattacks to keep an escape route open over the Rhine, they were counting on these beasts to help stem the tide...

History. That's why many gamers enjoy ASL-its ability to simulate a historical battle. Yet how can you study and entire campaign while still enjoying your favorite tactical game? This package addresses that need. A Historical Study will touch upon all aspects of a campaign either by incorporating part of it into a campaign game or by presenting a representative scenario to help enlighten the player as to why particular choices may have been made. All while enjoying the world's best squad-level tactical game.

Operation Veritable is the second of the ASL Historical Studies. Hopefully, once a player has played through the sixteen scenarios within, they'll better understand the campaign and its outcome.

Map board(s):

Board: MMP: RR

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Scenarios:

ScenarioPlayedTotalRatingLocationTheatreAttackerDefenderLengthBalancePopularity*
HS17: Water Foul05 7.14Niel, GermanyWTOCanadianGerman7.5 hrs62% German1%
HS18: To the Matter Born029 4.50Cleve, GermanyWTOBritishGerman6.2 hrs90% German4%
HS19: Bewildered and Belligerent07 6.00Cleve, GermanyWTOGermanBritish2.9 hrs71% German1%
HS20: Married Up01 Reichswald Forest, GermanyWTOBritish/CanadianGerman9.8 hrs100% German0%
HS21: Hervorst Hell06 7.86Hervorst, GermanyWTOBritishGerman6.8 hrs58% British1%
HS22: Goch Ya013 7.33Goch, GermanyWTOBritishGerman3.6 hrs75% British2%
HS23: Tussle at Thomashof068 7.00Thomashof, HollandWTOBritishGerman4.2 hrs75% British10%
HS24: Tickling the Ivories02 6.50Goch-Kalkar Road, GermanyWTOGermanCanadian5.7 hrs100% German0%
HS25: Lambs Led to Slaughter013 6.50Goch-Kalkar Road, GermanyWTOCanadianGerman4 hrs69% German2%
HS26: Got Milk?013 7.64Goch-Kalkar Road, GermanyWTOCanadianGerman13.5 hrs62% Canadian2%
HS27: Lawless Ways08 5.44Goch-Kalkar Road, GermanyWTOGermanCanadian15.4 hrs75% German1%
HS28: Battered Remnants01 6.00Louisendorf, GermanyWTOGermanCanadian6.3 hrs100% German0%
HS29: Obstinate Canadians05 7.75Ebben, GermanyWTOGermanCanadian5.2 hrs75% Canadian1%
HS30: The Good Shepherd018 6.41Kepplen, GermanyWTOCanadianGerman4 hrs56% German3%
HS31: Protesting the Speculative04 6.00The Hockwald Gap, GermanyWTOCanadianGerman12.9 hrs100% Canadian1%
HS32: A Few Rounds081 6.38Villa Reichswald, GermanyWTOGermanCanadian4.7 hrs57% German12%
OV CG I: Riley's Road CG Milk Factory04 7.75Goch-Kalkar Road, The NetherlandsWTOCanadianGerman261.1 hrs77% German1%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 6.2hrs

Average rating of scenarios: 6.64

Total playing time: 373.8hrs

All Rights Reserved. (c)2022 Dave Ramsey.