The Lion, Driven
Scenario balance report
Games with no balance used/recorded: 23 (8 on the archive and 15 on ROAR)
Attacker wins (Commonwealth (Gurkha/British)): 10
Defender wins (Japanese): 13
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1058 | 980 | 61% | 2025-08-04 | Won |
| 878 | 878 | 50% | 2025-04-13 | Lost |
| 1175 | 1151 | 53% | 2025-03-01 | Lost |
| 1283 | 1303 | 47% | 2025-01-31 | Lost |
| 1157 | 1041 | 66% | 2024-12-06 | Won |
| 868 | 982 | 34% | 2024-09-23 | Won |
| 932 | 1014 | 38% | 2024-08-26 | Lost |
| 1068 | 1236 | 28% | 2024-08-22 | Won |
Attacking (4 wins) average ELOs: 1052.4 vs 1073.1 has a 47.02% of winning (if the scenario was perfectly balanced).