Brush Off
Scenario balance report
Games with no balance used/recorded: 32 (14 on the archive and 18 on ROAR)
Attacker wins (Japanese): 20
Defender wins (American (USMC)): 12
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
977 | 1086 | 35% | 2025-03-05 | Lost |
865 | 865 | 50% | 2024-10-07 | Won |
970 | 928 | 56% | 2024-07-01 | Lost |
1017 | 1266 | 19% | 2024-03-18 | Won |
1024 | 876 | 70% | 2024-03-17 | Won |
1266 | 1017 | 81% | 2024-03-17 | Lost |
1264 | 922 | 88% | 2024-03-17 | Won |
1266 | 1158 | 65% | 2024-03-16 | Lost |
1041 | 1011 | 54% | 2023-12-24 | Won |
959 | 1055 | 37% | 2023-12-09 | Won |
1128 | 1128 | 50% | 2023-12-07 | Lost |
1049 | 1170 | 33% | 2023-11-30 | Won |
990 | 885 | 65% | 2023-11-01 | Won |
1017 | 973 | 56% | 2023-10-20 | Won |
Attacking (9 wins) average ELOs: 1059.5 vs 1024.3 has a 55.05% of winning (if the scenario was perfectly balanced).