Volunteers Became Scarce
Scenario balance report
Games with no balance used/recorded: 16 (5 on the archive and 11 on ROAR)
Attacker wins (North Korean): 8
Defender wins (South Korean): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1049 | 1232 | 26% | 2024-09-21 | Lost |
| 1232 | 1045 | 75% | 2022-10-31 | Won |
| 1110 | 1042 | 60% | 2020-04-23 | Won |
| 975 | 1069 | 37% | 2019-04-23 | Won |
| 1264 | 1338 | 40% | 2019-02-04 | Won |
Attacking (4 wins) average ELOs: 1126 vs 1145.2 has a 47.24% of winning (if the scenario was perfectly balanced).