Volunteers Became Scarce
Scenario balance report
Games with no balance used/recorded: 16 (5 on the archive and 11 on ROAR)
Attacker wins (North Korean): 8
Defender wins (South Korean): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1071 | 1169 | 36% | 2024-09-21 | Lost |
| 1169 | 968 | 76% | 2022-10-31 | Won |
| 1110 | 983 | 68% | 2020-04-23 | Won |
| 1009 | 1080 | 40% | 2019-04-23 | Won |
| 1263 | 1337 | 40% | 2019-02-04 | Won |
Attacking (4 wins) average ELOs: 1124.4 vs 1107.4 has a 52.44% of winning (if the scenario was perfectly balanced).