Volunteers Became Scarce
Scenario balance report
Games with no balance used/recorded: 16 (5 on the archive and 11 on ROAR)
Attacker wins (North Korean): 8
Defender wins (South Korean): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1060 | 1000 | 59% | 2026-09-28 | | Won |
| 1040 | 1159 | 34% | 2024-09-21 | | Lost |
| 1000 | 1007 | 49% | 2020-04-23 | | Won |
| 961 | 1143 | 26% | 2019-04-23 | | Won |
| 1242 | 1000 | 80% | 2019-02-04 | | Won |
Attacking (4 wins) average ELOs: 1060.6 vs 1061.8 has a 49.83% of winning (if the scenario was perfectly balanced).