Maximum Aggression
Scenario balance report
Games with no balance used/recorded: 113 (33 on the archive and 80 on ROAR)
Attacker wins (Japanese): 72
Defender wins (British): 41
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 998 | 1000 | 50% | 2026-06-18 | | Won |
| 999 | 841 | 71% | 2025-05-15 | | Won |
| 1000 | 1131 | 32% | 2025-04-28 | | Won |
| 1131 | 1040 | 63% | 2025-03-09 | | Lost |
| 1020 | 1018 | 50% | 2025-01-31 | | Lost |
| 1183 | 1078 | 65% | 2021-03-06 | | Won |
| 1242 | 1034 | 77% | 2019-04-20 | | Won |
| 1000 | 1064 | 41% | 2019-03-10 | | Won |
| 1149 | 1000 | 70% | 2019-02-21 | | Won |
| 1002 | 1242 | 20% | 2019-01-15 | | Lost |
| 1147 | 850 | 85% | 2018-05-30 | | Lost |
| 1000 | 904 | 63% | 2017-09-09 | | Won |
| 1135 | 898 | 80% | 2017-08-04 | | Won |
| 1000 | 1071 | 40% | 2017-08-04 | | Lost |
| 987 | 1226 | 20% | 2017-06-25 | | Won |
| 917 | 1007 | 37% | 2017-05-21 | | Won |
| 1051 | 1008 | 56% | 2017-02-03 | | Won |
| 876 | 1058 | 26% | 2017-01-28 | | Lost |
| 1000 | 1064 | 41% | 2016-11-20 | | Won |
| 1064 | 1064 | 50% | 2016-11-20 | | Won |
| 1134 | 1000 | 68% | 2016-10-20 | | Won |
| 1035 | 1116 | 39% | 2016-08-03 | | Lost |
| 1133 | 1145 | 48% | 2016-08-02 | | Won |
| 1011 | 1000 | 52% | 2016-07-04 | | Won |
| 1116 | 1000 | 66% | 2016-06-23 | | Won |
| 1020 | 1041 | 47% | 2016-06-21 | | Lost |
| 1099 | 1185 | 38% | 2016-06-12 | | Won |
| 1058 | 1185 | 32% | 2016-06-12 | | Won |
| 1076 | 1012 | 59% | 2016-05-29 | | Won |
| 1051 | 1000 | 57% | 2016-03-18 | | Lost |
| 1031 | 1000 | 54% | 2016-03-15 | | Lost |
| 1204 | 1000 | 76% | 2014-01-19 | | Won |
| 1086 | 1151 | 41% | | | Won |
Attacking (23 wins) average ELOs: 1059.2 vs 1043.4 has a 52.27% of winning (if the scenario was perfectly balanced).