Grabbing Gavutu
Scenario balance report
Games with no balance used/recorded: 21 (5 on the archive and 16 on ROAR)
Attacker wins (American (USMC)): 10
Defender wins (Japanese): 11
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1127 | 1126 | 50% | 2022-06-16 | | Won |
| 1159 | 1126 | 55% | 2022-06-16 | | Won |
| 692 | 990 | 15% | 2020-11-20 | | Lost |
| 1090 | 927 | 72% | 2020-01-21 | | Lost |
| 892 | 1000 | 35% | 2019-03-16 | | Lost |
Attacking (2 wins) average ELOs: 992 vs 1033.8 has a 44.01% of winning (if the scenario was perfectly balanced).