Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (Chinese): 7
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1191 | 945 | 80% | 2019-11-08 | Won |
| 1204 | 945 | 82% | 2019-11-08 | Won |
| 1132 | 1072 | 59% | 2018-09-06 | Won |
| 1190 | 1027 | 72% | 2013-10-12 | Won |
| 1209 | 1041 | 72% | 2013-08-24 | Lost |
| 980 | 1130 | 30% | 2013-03-05 | Won |
| 1236 | 980 | 81% | 2013-02-28 | Won |
| 980 | 1130 | 30% | 2013-02-10 | Lost |
| 1136 | 1058 | 61% | 2012-10-05 | Won |
Attacking (7 wins) average ELOs: 1139.8 vs 1036.4 has a 64.45% of winning (if the scenario was perfectly balanced).