White Beach 1
Scenario balance report
Games with no balance used/recorded: 10
Attacker wins (American (USMC)): 4
Defender wins (Japanese): 5
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 950 | 950 | 50% | 2026-01-11 | Won |
| 974 | 903 | 60% | 2025-07-01 | Lost |
| 955 | 1087 | 32% | 2024-06-10 | Won |
| 1088 | 1088 | 50% | 2022-07-10 | Lost |
| 1020 | 1010 | 51% | 2021-04-17 | Lost |
| 755 | 978 | 22% | 2020-05-10 | Won |
| 1222 | 1122 | 64% | 2015-05-09 | Lost |
| 1244 | 1019 | 79% | 2010-08-04 | Won |
| 1174 | 1266 | 37% | 2010-05-01 | Lost |
| 1174 | 1266 | 37% | 2010-04-24 | Tied |
Attacking (4 wins) average ELOs: 1055.6 vs 1068.9 has a 48.09% of winning (if the scenario was perfectly balanced).