Recruiting Tactics
Scenario balance report
Games with no balance used/recorded: 31 (9 on the archive and 22 on ROAR)
Attacker wins (Red Army): 16
Defender wins (KMT): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1066 | 1124 | 42% | 2021-12-08 | Won |
1242 | 1242 | 50% | 2021-02-26 | Won |
1128 | 1128 | 50% | 2020-08-16 | Won |
1196 | 1049 | 70% | 2019-11-20 | Won |
983 | 1021 | 45% | 2019-09-14 | Lost |
1002 | 957 | 56% | 2018-10-19 | Lost |
933 | 870 | 59% | 2011-07-10 | Won |
1086 | 1045 | 56% | 2009-10-03 | Lost |
1094 | 983 | 65% | 2009-09-05 | Won |
Attacking (6 wins) average ELOs: 1081.1 vs 1046.6 has a 54.96% of winning (if the scenario was perfectly balanced).