The Bloody Torokina Perimeter
Scenario balance report
Games with no balance used/recorded: 8 (2 on the archive and 6 on ROAR)
Attacker wins (Japanese): 2
Defender wins (American): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1100 | 1045 | 58% | 2017-05-30 | Lost |
1141 | 978 | 72% | 2007-05-12 | Lost |
Attacking (0 wins) average ELOs: 1120.5 vs 1011.5 has a 65.19% of winning (if the scenario was perfectly balanced).