The Gifu
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (American): 2
Defender wins (Japanese): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1160 | 1083 | 61% | 2011-03-31 | Won |
| 1011 | 986 | 54% | 2011-02-09 | Won |
| 1078 | 1035 | 56% | 2006-01-01 | Lost |
Attacking (2 wins) average ELOs: 1083 vs 1034.7 has a 56.91% of winning (if the scenario was perfectly balanced).