Slow and Steady
Scenario balance report
Games with no balance used/recorded: 92 (15 on the archive and 77 on ROAR)
Attacker wins (Chinese): 53
Defender wins (Japanese): 39
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1072 | 968 | 65% | 2022-11-06 | | Lost |
| 941 | 1000 | 42% | 2014-04-12 | | Lost |
| 982 | 936 | 57% | 2011-03-06 | | Won |
| 1141 | 1002 | 69% | 2006-09-23 | | Won |
| 1115 | 1153 | 45% | 2006-09-20 | | Won |
| 1242 | 1000 | 80% | 2004-04-11 | | Won |
| 981 | 1120 | 31% | 2001-12-14 | | Won |
| 1000 | 991 | 51% | 1999-12-04 | | Lost |
| 1141 | 780 | 89% | 1999-09-16 | | Won |
| 1185 | 1000 | 74% | 1999-09-04 | | Won |
| 1000 | 1150 | 30% | 1999-07-31 | | Lost |
| 1058 | 1000 | 58% | 1999-07-04 | | Lost |
| 1076 | 1088 | 48% | 1999-01-16 | | Lost |
| 1000 | 1086 | 38% | | | Won |
| 832 | 1086 | 19% | | | Won |
Attacking (9 wins) average ELOs: 1051.1 vs 1024 has a 53.89% of winning (if the scenario was perfectly balanced).