Take Two
Scenario balance report
Games with no balance used/recorded: 14 (2 on the archive and 12 on ROAR)
Attacker wins (American (USMC)): 10
Defender wins (Japanese): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1099 | 1099 | 50% | 2018-07-01 | Lost |
| 1037 | 1069 | 45% | 2006-10-18 | Won |
Attacking (1 wins) average ELOs: 1068 vs 1084 has a 47.7% of winning (if the scenario was perfectly balanced).