Rikusentai
Scenario balance report
Games with no balance used/recorded: 45 (8 on the archive and 37 on ROAR)
Attacker wins (American (USMC)): 26
Defender wins (Japanese): 19
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1088 | 38% | 2020-01-19 | | Won |
| 1062 | 972 | 63% | 2016-02-21 | | Won |
| 1233 | 870 | 89% | 2014-08-07 | | Lost |
| 1000 | 941 | 58% | 2013-11-17 | | Won |
| 1185 | 1077 | 65% | 2009-03-07 | | Won |
| 1164 | 1150 | 52% | 2002-10-12 | | Won |
| 1011 | 1000 | 52% | 2000-10-01 | | Lost |
| 1076 | 900 | 73% | 1988-01-01 | | Won |
Attacking (6 wins) average ELOs: 1091.4 vs 999.8 has a 62.89% of winning (if the scenario was perfectly balanced).