Solid Gold Real Estate WTO (id:#59287)
Romel, Normandy, France
1944-06-12 (17 others)
J03: A Sunday Stroll (ASL Journal # 1)
RP 7: No Quarter (Rout Pak I)
X 4: No Quarter (Rout Report # 2)
SP103: For Whom the Bells Toll (Schwerpunkt # 9)
S19: Purple Heart Lane (Operations #50)
BtB 9: Norman "D" (Beyond the Beachhead 2)
S43: Clearing Carentan (ASL Starter Kit Bonus Pack #1)
LMA2: The Story of Easy Company: Frères d’arme – 2 (Frères d'arme)
SF1.1: Solid Gold Real Estate (Scenario Designer's Handbook)
AP105: Cota's Last Stand? (ASL Action Pack #11 29 Let's Go!)
AP106: Helluva Patrol Leader (ASL Action Pack #11 29 Let's Go!)
S73: West of the Vire (Special Ops # 9)
BtB B3: Thunder Along the Elle (Behind the Beachhead Tournament 2019)
AP135: Fuller's Folly (ASL Action Pack #14 Oktoberfest XXXIV)
S43: Clearing Carentan (ASL Starter Kit Expansion Pack #1 2nd Edition)
3: Cota's Last Stand (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
4: Audacious Attack (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
RP 7: No Quarter (Rout Pak I)
X 4: No Quarter (Rout Report # 2)
SP103: For Whom the Bells Toll (Schwerpunkt # 9)
S19: Purple Heart Lane (Operations #50)
BtB 9: Norman "D" (Beyond the Beachhead 2)
S43: Clearing Carentan (ASL Starter Kit Bonus Pack #1)
LMA2: The Story of Easy Company: Frères d’arme – 2 (Frères d'arme)
SF1.1: Solid Gold Real Estate (Scenario Designer's Handbook)
AP105: Cota's Last Stand? (ASL Action Pack #11 29 Let's Go!)
AP106: Helluva Patrol Leader (ASL Action Pack #11 29 Let's Go!)
S73: West of the Vire (Special Ops # 9)
BtB B3: Thunder Along the Elle (Behind the Beachhead Tournament 2019)
AP135: Fuller's Folly (ASL Action Pack #14 Oktoberfest XXXIV)
S43: Clearing Carentan (ASL Starter Kit Expansion Pack #1 2nd Edition)
3: Cota's Last Stand (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
4: Audacious Attack (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
Designer: Scott Faulk
Starter kit scenario?: Deluxe scenario?:
Balance:
German (SS)American
Overview:
Sent on a mission to recover a paratrooper who has lost all of his brothers, Captain Miller's Rangers, backed by a few hard-luck airborne, hold a bridge in the village of Romel. The bridge over the Merderet River is of great strategic importance to both the Allies and Rommel's Panzer Armies, poised to strike at the flank of the Normandy invasion force. The ad hoc force of American troops spent the better part of an afternoon setting bobby traps, picking fire lanes, listening to Edith Piaf records, and planning for the all-out defense of the bridge. As the sound of German Panzers grew louder than Edith's lament, the stranded Yanks steeled themselves for a tooth and nail fight for this "solid gold real estate".Attacker: German (SS) (German elements of the "2nd SS Reenactors")
Defender: American (American elements of the "101st Screen Actors Guild")
6.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:4.5 D:2.5 |
AFVs: A:4 PzKpfw VIE x 2 Marder I (f) SPW 251/1 |
AFVs: D:0 |
Guns: A:0 D:0 |
Misc Rules: | Woods are Stone rubble, Hedges are Walls, Orchards are Shellholes D: AS, BT |
Map Board(s): |
Publication | Board |
---|---|
ASL 1 - Beyond Valor (3rd Edition) | 23 |
ASL 11 - Doomed Battalions (2nd Edition) | 45 |
ASL 11 - Doomed Battalions (3rd Edition) | 45 |
ASL 11a - Doomed Battalions (4th Edition) | 45 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Action | Date |
---|---|
Hutch Modified the unit counts | 2024-08-27 19:16:23 |
hoxson1 Updated the Victory Conditions | 2022-10-05 21:47:57 |
hoxson1 Modified the Attacker's AFVs | 2022-10-05 21:44:48 |
hoxson1 Modified the unit counts | 2022-10-05 21:44:48 |
hoxson1 Modified the Attacker's AFVs | 2022-10-05 21:44:32 |
File | Description | User | Views |
---|---|---|---|
(!ss-usa new.png) | Image | hoxson1 | 673 |
(Solid Gold RE map.png) | Map Image | hoxson1 | 343 |
Description | Uploaded by |
---|
Title | Author | Date |
---|
Description | Uploaded by |
---|---|
Scenario Designer's Handbook (Discussed/analyzed in the Scenario Designer's Handbook.) | Michael Dorosh |