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Ambitious Assault MTO (id:#56665)
Multi-Man Publishing (ASL Starter Kit #2 ID: S09)   [next]   [previous]
Avola, Sicily 1943-07-10 (55 others)
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HB CG 1: Hell's Bridgehead CG 1 (Hell's Bridgehead)
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178: The Niscemi-Biscari Highway (ASL 3a - Yanks (2nd Edition))
MM 37: Ninety Night (March Madness 2017 Hollis Partisans Pack)
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FT240: Commando Beach 1 (Franc-Tireur #14)
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ASL GCA 2: Tra Le Spighe Dorate (A25.6 Issue 1)
BR1: Ponte Drillo Taking (Biazza Ridge)
BR2: Gorham Assault (Biazza Ridge)
BR3: Hunting the Wolf (Biazza Ridge)
BR CG: Biazza Ridge (Biazza Ridge)
HB3 #1: Last Line Before Oboyan (Hell's Bridgehead 3)
S47: Not So Disposed (ASL Starter Kit Expansion Pack #1 (2nd Edition))
53: A High Price to Pay (ASL 7a - Hollow Legions (3rd Edition))
PRK1: 10 July (PROKHOROVKA!)
CH 18: Raging Furnace (Critical Hit Retro Magazine 2)
CH 18: Raging Furnace (Critical Hit #2 2022 reprint)
GD25: Berezovka Storehouse (Großdeutschland Pack 3: High Tide at Kursk)
ecz16/BR11: Fields of Golden Wheat (ECZ Tournament Director's Pack)
53: A High Price To Pay (ASL 7 - Hollow Legions (1st Edition))
SF-Rng2c: Special Forces-Ranger Beach (Internet: Steven Swann)
S96: Good, Lucky, or Both (ASL Starter Kit Expansion Pack #3)
SaP11: The 11th Hour (HASL 13 - Slaughter at Ponyri)
Designer: Brian Youse
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
British/AmericanItalian
29.761904761905%

Overview:

Operation Husky got off to a terrible start as gale-force winds greeted the poorly-trained pilots flying in the paratroopers and glidermen of the British 1st Airborne Division and the American 505th Parachute Infantry Regiment. Instead of dropping behind the Allied beaches and seizing key bridges and strongpoints, they were scattered all over the southern half of the island. One such group landed near the coastal town of Avola. This ad hoc group of 75 paratroopers, armed only with light weaponry, chose to attack Avola to assist the British whose seaborne invasion was starting to land.
Attacker: British/American (505th PIR / British 50th Infantry Division)
Defender: Italian (146th Regiment, 206th Coastal Defense Division)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.5 D:11.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Allied leaders have +1 DRM on rally/direction with troops of different nationality
Map Board(s):
w Show/hide map dependencies
PublicationBoard
ASL Starter Kit #2w
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-10-25(D) Maximiliano Estravis Barcala vs DCA British/American win

(VASL Log)
There might be just one way for the Allied to win this scenario, and this was it: with the Allied balance, and both the Italian HMG and MMG malfunctioning on the first turn and never repairing. Seriously now, even then it could be hard for the Allied forces if they just wait for those 6+3 or 8+3 shots to be effective. Here, the Allied player saw the opportunity and, through some tactical moves (risky, but less so without the only heavy firepower from the defenders) took things to close combat. Because of the VCs, staying in Melee would not win the game for the Allied, but the difference in FP is so brutal that the odds were always against the Italians. In the end, all forces but one DM Italian squad were obliterated from the board.
2026-10-17(A) Maximiliano Estravis Barcala vs DCA Italian win

(VASL Log)
Player with Allied balance. The Italian setup was full forward towards the American entry edge. Their HMG got several stretches of brutal ROF, firing more than 20 times before finally malfunctioning. In the Italian first turn, it single-handedly obliterated two American Elite squads and their 9-2 leader which were up in the hill (with only height advantage TEM, but still...). Even then, the Americans managed to break the low-morale (and low-ELR) Italians and by the time of the (early, due to balance) British reinforcements, things were looking pretty good. In a brutal déjà-vu, the Italian HMG broke a British leader and casualty-reduced two squads, one carrying the MMG, none of which could be rallied in the remainding time. Eventually, as noticed often here, there are simply too many Italian units to break. Even though it felt like a great attack by the Allied forces, in the end there were four unbroken Italian squads (two of them in Melee, two in Good Order). Disregarding the balance issue, it still feels like a challenge and an enjoyable scenario.
2026-05-31(D) Mark Drake vs Jeromy French Italian win
2026-04-09(D) Laurent GUILLAUME vs Gwénaël Guillaume Italian win2.5 hrs
2026-04-07(D) Ian Fox vs Rich PitoA Italian winGave the Allied forces the balance given the scenario play history, but the result was still total and complete Italian dominance. The MG crews were legendary; the HMG decimated the American advance with a long string of 3's and 4's, breaking more than half the forces, wounding the 9-2 leader multiple times and keeping his group under perpetual DM. It wasn't much better on the British side as the MMG wreaked similar havoc. As time ran down and the Allies took risks, there were several KIAs, only slightly balanced by CC victories over the Italians. The Allies conceded with 10 unbroken Italian MMC in the town versus 2(!) unbroken Allied MMC
View all or balance report
ActionDate
mestravis Added a playing2026-10-26 09:14:57
mestravis Added a playing2026-10-18 19:54:10
thedrake70458 Added a playing2026-06-01 03:31:29
Osiris09 Added a playing2026-04-09 21:36:02
ifoxen Added a playing2026-04-08 15:47:35
FileDescriptionUserViews
S9- VASL Setup-v670 (ASL Scenario S9 - Ambitious Assault.vsav)VASL SetupBugbear5011010
S9- VASL Setup-v671beta5 (ASL Scenario S9 - Ambitious Assault - v671beta5.vsav)VASL SetupBugbear501851
S9- VASL Setup-v670 (ASL Scenario S9 - Ambitious Assault (v2).vsav)VASL SetupBugbear501856
(allies-ital.png)Imagehoxson12264
(brit inf ital city.png)Imagehoxson12206
Situation at game end (S9 end of GT6.JPG)Imagedieneuner251772
VASL Log file ()VASL Game Logowenedwards1692
VASL Log file (S09.vlog)VASL Game Logmestravis25
VASL Log file (S09_2.vlog)VASL Game Logmestravis0
(s9.jpg)Map ImageTwirling2674
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Statistics:
Avg Rating: 6.11Votes: 117
Views: 16070
To-Play list count: 8
Estimated Play time: 3.2 hours
Recorded Games: 86
Archive recorded plays:
British/American25
Italian59
Drawn:2

ROAR Data: (as of today)
Ambitious Assault
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[A] Allied 23
[D] Italian 73
All Rights Reserved. (c)2022 Dave Ramsey.