Gettysburg: Culp's Hill
Published by: Critical Hit. June 2014
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Introduction:
Map board(s):
None
Articles and Resources:
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Scenarios:
Scenario | Played | Total | Rating | Location | Theatre | Attacker | Defender | Length | Balance | Popularity* |
---|---|---|---|---|---|---|---|---|---|---|
#1: Johnson's Hesitation | 0 | 0 | Culp's Hill, Gettysburg | ACW | Confederate | Union | 2.1 hrs | Unknown | 0% | |
#2: Artillery Duel | 0 | 0 | Culp's Hill, Gettysburg | ACW | Union | Confederate | 12.1 hrs | Unknown | 0% | |
#3: Mead's Blunder | 0 | 0 | Culp's Hill, Gettysburg | ACW | Confederate | Union | 10 hrs | Unknown | 0% | |
#4: Before Nightfall | 0 | 0 | Culp's Hill, Gettysburg | ACW | Confederate | Union | 23.4 hrs | Balanced | 0% | |
#5: Pardee's Field | 0 | 0 | Culp's Hill, Gettysburg | ACW | Union | Confederate | 4.1 hrs | Unknown | 0% | |
#6: Blood Red Hill | 0 | 0 | Culp's Hill, Gettysburg | ACW | Confederate | Union | 134.2 hrs | Unknown | 0% |
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 11.05hrs
Average rating of scenarios: n/a
Total playing time: 185.9hrs