Flying Samurai
Scenario balance report
Games with no balance used/recorded: 22 (8 on the archive and 14 on ROAR)
Attacker wins (Japanese): 6
Defender wins (Australian): 15
With balance for the attacker (only):
Games played: 1
Attacker wins (Japanese): 0
Defender wins (Australian): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 991 | 1170 | 26% | 2025-06-05 | Lost |
| 1043 | 1161 | 34% | 2024-11-23 | Won |
| 1024 | 1048 | 47% | 2024-07-28 | Lost |
| 1137 | 1142 | 49% | 2024-07-21 | Lost |
| 1083 | 997 | 62% | 2024-03-04 | Lost |
| 1093 | 1090 | 50% | 2024-02-17 | Lost |
| 1282 | 734 | 96% | 2023-11-13 | Won |
| 1333 | 1096 | 80% | 2023-07-12 | Won |
Attacking (3 wins) average ELOs: 1123.3 vs 1054.8 has a 59.73% of winning (if the scenario was perfectly balanced).