Commandos at Kaiapit
Scenario balance report
Games with no balance used/recorded: 28 (8 on the archive and 20 on ROAR)
Attacker wins (Australian ): 12
Defender wins (Japanese): 16
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 932 | 1014 | 38% | 2024-10-12 | Lost |
| 986 | 1013 | 46% | 2024-08-31 | Lost |
| 1023 | 1021 | 50% | 2024-06-03 | Lost |
| 1015 | 976 | 56% | 2023-12-02 | Lost |
| 734 | 1137 | 9% | 2023-10-21 | Lost |
| 1177 | 879 | 85% | 2023-09-30 | Lost |
| 1018 | 1005 | 52% | 2023-09-20 | Lost |
| 1204 | 1033 | 73% | 2023-06-24 | Won |
Attacking (1 wins) average ELOs: 1011.1 vs 1009.8 has a 50.2% of winning (if the scenario was perfectly balanced).