The Cloak of Disorder
Scenario balance report
Games with no balance used/recorded: 27 (9 on the archive and 18 on ROAR)
Attacker wins (Japanese): 13
Defender wins (Chinese): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1014 | 1014 | 50% | 2025-10-25 | Lost |
| 1107 | 1098 | 51% | 2025-09-26 | Won |
| 1128 | 1013 | 66% | 2024-07-27 | Lost |
| 1013 | 986 | 54% | 2024-07-12 | Won |
| 1091 | 1156 | 41% | 2024-07-09 | Won |
| 1263 | 1210 | 58% | 2023-10-02 | Lost |
| 1112 | 1098 | 52% | 2023-08-06 | Won |
| 1035 | 762 | 83% | 2023-07-26 | Won |
| 1089 | 1103 | 48% | | Won |
Attacking (6 wins) average ELOs: 1094.7 vs 1048.9 has a 56.55% of winning (if the scenario was perfectly balanced).