Through the Breach, Into the Fire
Scenario balance report
Games with no balance used/recorded: 8
Attacker wins (American): 4
Defender wins (Japanese): 4
With balance for the defender (only):
Games played: 1
Attacker wins (American): 1
Defender wins (Japanese): 0
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1095 | 945 | 70% | 2026-06-04 | | Won |
| 986 | 949 | 55% | 2023-06-24 | | Lost |
| 893 | 1183 | 16% | 2023-06-24 | | Won |
| 1182 | 975 | 77% | 2023-06-24 | D | Won |
| 904 | 954 | 43% | 2023-06-24 | | Lost |
| 1000 | 949 | 57% | 2022-11-24 | | Lost |
| 1008 | 1051 | 44% | 2022-11-18 | | Won |
| 1030 | 1000 | 54% | 2022-11-16 | | Won |
| 750 | 1059 | 14% | 2022-09-28 | | Lost |
Attacking (5 wins) average ELOs: 983.1 vs 1007.2 has a 46.54% of winning (if the scenario was perfectly balanced).