A Stiff Fight
Scenario balance report
Games with no balance used/recorded: 62 (4 on the archive and 58 on ROAR)
Attacker wins (Japanese): 22
Defender wins (Gurkha (British)): 40
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1036 | 1215 | 26% | 2025-09-13 | Lost |
| 1202 | 1215 | 48% | 2025-02-18 | Lost |
| 971 | 1012 | 44% | 2022-11-06 | Lost |
| 1012 | 971 | 56% | 2022-10-22 | Lost |
Attacking (0 wins) average ELOs: 1055.3 vs 1103.3 has a 43.14% of winning (if the scenario was perfectly balanced).