Four Hours More
Scenario balance report
Games with no balance used/recorded: 5 (3 on the archive and 2 on ROAR)
Attacker wins (Japanese): 0
Defender wins (Chinese): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1124 | 1116 | 51% | 2023-08-13 | Lost |
983 | 1021 | 45% | 2022-06-24 | Lost |
994 | 1020 | 46% | 2021-10-23 | Lost |
Attacking (0 wins) average ELOs: 1033.7 vs 1052.3 has a 47.32% of winning (if the scenario was perfectly balanced).