All The King's Enemies
Scenario balance report
Games with no balance used/recorded: 35 (14 on the archive and 21 on ROAR)
Attacker wins (Australian): 12
Defender wins (Japanese): 23
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1028 | 1098 | 40% | 2024-05-14 | Lost |
936 | 1001 | 41% | 2023-11-19 | Lost |
1070 | 982 | 62% | 2023-10-03 | Lost |
956 | 1011 | 42% | 2022-06-24 | Lost |
1276 | 1061 | 78% | 2022-02-20 | Won |
1276 | 1061 | 78% | 2022-02-20 | Won |
1065 | 1082 | 48% | 2021-11-24 | Won |
1129 | 1116 | 52% | 2021-11-23 | Won |
1062 | 1165 | 36% | 2021-10-17 | Lost |
1255 | 983 | 83% | 2021-06-20 | Lost |
1141 | 1014 | 68% | 2021-04-16 | Won |
1255 | 1276 | 47% | 2021-03-28 | Lost |
769 | 1129 | 11% | 2021-03-28 | Lost |
933 | 994 | 41% | 2021-01-09 | Lost |
Attacking (5 wins) average ELOs: 1082.2 vs 1069.5 has a 51.83% of winning (if the scenario was perfectly balanced).