All The King's Enemies
Scenario balance report
Games with no balance used/recorded: 40 (15 on the archive and 25 on ROAR)
Attacker wins (Australian): 14
Defender wins (Japanese): 26
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1024 | 1077 | 42% | 2025-02-27 | Lost |
| 1046 | 1052 | 49% | 2024-05-14 | Lost |
| 1068 | 1001 | 60% | 2023-11-19 | Lost |
| 1029 | 1135 | 35% | 2023-10-03 | Lost |
| 956 | 1024 | 40% | 2022-06-24 | Lost |
| 1220 | 1023 | 76% | 2022-02-20 | Won |
| 1220 | 1023 | 76% | 2022-02-20 | Won |
| 1007 | 1072 | 41% | 2021-11-24 | Won |
| 1159 | 1070 | 63% | 2021-11-23 | Won |
| 1057 | 1172 | 34% | 2021-10-17 | Lost |
| 1220 | 941 | 83% | 2021-06-20 | Lost |
| 1158 | 960 | 76% | 2021-04-16 | Won |
| 1220 | 1220 | 50% | 2021-03-28 | Lost |
| 750 | 1152 | 9% | 2021-03-28 | Lost |
| 918 | 998 | 39% | 2021-01-09 | Lost |
Attacking (5 wins) average ELOs: 1070.1 vs 1061.3 has a 51.27% of winning (if the scenario was perfectly balanced).