Spring and Summer
Scenario balance report
Games with no balance used/recorded: 14 (7 on the archive and 7 on ROAR)
Attacker wins (Japanese): 10
Defender wins (Australian ): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1298 | 728 | 96% | 2024-07-22 | | Won |
| 1002 | 1000 | 50% | 2023-01-14 | | Won |
| 1000 | 989 | 52% | 2023-01-14 | | Won |
| 1051 | 1000 | 57% | 2022-04-22 | | Lost |
| 997 | 1000 | 50% | 2022-02-03 | | Won |
| 1000 | 997 | 50% | 2020-12-22 | | Lost |
| 1182 | 981 | 76% | 2020-09-17 | | Won |
Attacking (5 wins) average ELOs: 1075.7 vs 956.4 has a 66.52% of winning (if the scenario was perfectly balanced).