Ultimate Treachery
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (Japanese): 5
Defender wins (French): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1364 | 1276 | 62% | 2024-06-14 | Lost |
1025 | 1008 | 52% | 2024-04-01 | Lost |
1116 | 1086 | 54% | 2022-08-04 | Lost |
1151 | 970 | 74% | 2021-05-03 | Won |
1014 | 1182 | 28% | 2020-10-27 | Won |
1211 | 1059 | 71% | 2020-10-10 | Lost |
1255 | 1015 | 80% | 2020-05-03 | Won |
1021 | 1141 | 33% | 2020-03-01 | Lost |
973 | 927 | 57% | 2020-03-01 | Lost |
1211 | 1059 | 71% | 2020-02-08 | Won |
1211 | 1059 | 71% | 2020-02-08 | Won |
Attacking (5 wins) average ELOs: 1141.1 vs 1071.1 has a 59.94% of winning (if the scenario was perfectly balanced).