Melee For Hill 700
Scenario balance report
Games with no balance used/recorded: 21 (8 on the archive and 13 on ROAR)
Attacker wins (American): 12
Defender wins (Japanese): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1061 | 1071 | 49% | 2025-10-07 | Won |
| 924 | 857 | 60% | 2025-05-26 | Won |
| 1145 | 1161 | 48% | 2024-08-13 | Lost |
| 1231 | 1342 | 35% | 2022-07-02 | Lost |
| 1045 | 926 | 66% | 2020-09-29 | Won |
| 1205 | 1263 | 42% | 2020-07-27 | Won |
| 1143 | 994 | 70% | 2020-01-20 | Won |
| 908 | 1016 | 35% | 2019-11-04 | Lost |
Attacking (5 wins) average ELOs: 1082.8 vs 1078.8 has a 50.58% of winning (if the scenario was perfectly balanced).