Armor at Kumch'on
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (American): 3
Defender wins (North Korean): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1073 | 40% | 2025-04-26 | | Lost |
| 1214 | 1000 | 77% | 2023-05-17 | | Lost |
| 1258 | 732 | 95% | 2022-07-10 | | Won |
| 1141 | 1347 | 23% | 2020-10-05 | | Lost |
| 1090 | 1036 | 58% | 2020-08-22 | | Won |
| 1140 | 1056 | 62% | 2019-10-12 | | Won |
| 1086 | 1120 | 45% | | | Lost |
Attacking (3 wins) average ELOs: 1132.7 vs 1052 has a 61.41% of winning (if the scenario was perfectly balanced).