Luodian Lament
Scenario balance report
Games with no balance used/recorded: 13 (7 on the archive and 6 on ROAR)
Attacker wins (Chinese): 6
Defender wins (Japanese): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1078 | 945 | 68% | 2026-02-15 | Lost |
| 1039 | 1039 | 50% | 2025-09-14 | Won |
| 1085 | 1085 | 50% | 2023-05-03 | Won |
| 1236 | 980 | 81% | 2022-01-24 | Lost |
| 974 | 1027 | 42% | 2019-12-28 | Lost |
| 978 | 1096 | 34% | 2019-02-22 | Won |
| 1018 | 1032 | 48% | | Lost |
Attacking (3 wins) average ELOs: 1058.3 vs 1029.1 has a 54.18% of winning (if the scenario was perfectly balanced).