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Scenario balance report
Games with no balance used/recorded: 14 (5 on the archive and 9 on ROAR)
Attacker wins (American): 2
Defender wins (Japanese): 12
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1077 | 1126 | 43% | 2022-12-10 | Lost |
994 | 974 | 53% | 2020-02-24 | Lost |
994 | 974 | 53% | 2020-02-24 | Lost |
1071 | 994 | 61% | 2020-02-08 | Lost |
1090 | 954 | 69% | 2019-02-26 | Lost |
Attacking (0 wins) average ELOs: 1045.2 vs 1004.4 has a 55.84% of winning (if the scenario was perfectly balanced).