First Bayonet Charge
Scenario balance report
Games with no balance used/recorded: 28 (10 on the archive and 18 on ROAR)
Attacker wins (OUNC): 7
Defender wins (North Korean): 20
With balance for the defender (only):
Games played: 1
Attacker wins (OUNC): 0
Defender wins (North Korean): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 967 | 845 | 67% | 2024-12-14 | Lost |
| 824 | 1224 | 9% | 2024-10-28 | Lost |
| 1015 | 919 | 63% | 2020-07-11 | Lost |
| 1072 | 950 | 67% | 2019-06-21 | Won |
| 962 | 1024 | 41% | 2019-05-30 | Lost |
| 1116 | 970 | 70% | 2018-11-24 | Lost |
| 1068 | 970 | 64% | 2018-06-29 | Lost |
| 1027 | 1046 | 47% | 2018-05-13 | Lost |
| 971 | 985 | 48% | 2018-04-15 | Won |
| 1016 | 908 | 65% | 2018-02-18 | Lost |
Attacking (2 wins) average ELOs: 1003.8 vs 984.1 has a 52.83% of winning (if the scenario was perfectly balanced).