Super Bazooka
Scenario balance report
Games with no balance used/recorded: 36 (11 on the archive and 25 on ROAR)
Attacker wins (North Korean): 15
Defender wins (American): 21
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 967 | 1110 | 31% | 2024-04-06 | Lost |
| 1005 | 998 | 51% | 2019-07-13 | Won |
| 1088 | 1088 | 50% | 2019-01-06 | Won |
| 970 | 1123 | 29% | 2018-05-16 | Won |
| 863 | 1005 | 31% | 2018-04-29 | Lost |
| 1003 | 1143 | 31% | 2018-04-29 | Lost |
| 1143 | 1003 | 69% | 2018-04-29 | Lost |
| 1030 | 988 | 56% | 2018-04-27 | Lost |
| 988 | 1030 | 44% | 2018-04-27 | Lost |
| 952 | 1220 | 18% | 2018-03-15 | Lost |
| 941 | 1040 | 36% | 2018-01-13 | Won |
Attacking (4 wins) average ELOs: 995.5 vs 1068 has a 39.71% of winning (if the scenario was perfectly balanced).