Super Bazooka
Scenario balance report
Games with no balance used/recorded: 34 (11 on the archive and 23 on ROAR)
Attacker wins (North Korean): 14
Defender wins (American): 20
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1093 | 1117 | 47% | 2024-04-06 | Lost |
| 1005 | 888 | 66% | 2019-07-13 | Won |
| 1088 | 1088 | 50% | 2019-01-06 | Won |
| 970 | 1174 | 24% | 2018-05-16 | Won |
| 863 | 1009 | 30% | 2018-04-29 | Lost |
| 1003 | 1065 | 41% | 2018-04-29 | Lost |
| 1065 | 1003 | 59% | 2018-04-29 | Lost |
| 1030 | 958 | 60% | 2018-04-27 | Lost |
| 958 | 1030 | 40% | 2018-04-27 | Lost |
| 986 | 1282 | 15% | 2018-03-15 | Lost |
| 910 | 1080 | 27% | 2018-01-13 | Won |
Attacking (4 wins) average ELOs: 997.4 vs 1063.1 has a 40.65% of winning (if the scenario was perfectly balanced).