Super Bazooka
Scenario balance report
Games with no balance used/recorded: 36 (11 on the archive and 25 on ROAR)
Attacker wins (North Korean): 15
Defender wins (American): 21
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1037 | 1000 | 55% | 2024-04-06 | | Lost |
| 1006 | 992 | 52% | 2019-07-13 | | Won |
| 1000 | 1088 | 38% | 2019-01-06 | | Won |
| 970 | 1133 | 28% | 2018-05-16 | | Won |
| 864 | 1008 | 30% | 2018-04-29 | | Lost |
| 1078 | 1143 | 41% | 2018-04-29 | | Lost |
| 1143 | 1078 | 59% | 2018-04-29 | | Lost |
| 1030 | 966 | 59% | 2018-04-27 | | Lost |
| 966 | 1030 | 41% | 2018-04-27 | | Lost |
| 1174 | 1258 | 38% | 2018-03-15 | | Lost |
| 927 | 1090 | 28% | 2018-01-13 | | Won |
Attacking (4 wins) average ELOs: 1017.7 vs 1071.5 has a 42.33% of winning (if the scenario was perfectly balanced).