Boot's Scoot and Boogie
Scenario balance report
Games with no balance used/recorded: 8 (5 on the archive and 3 on ROAR)
Attacker wins (German): 3
Defender wins (Dutch): 5
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1032 | 1031 | 50% | 2026-06-15 | Lost |
| 913 | 1227 | 14% | 2022-06-19 | Lost |
| 1160 | 900 | 82% | 2021-05-13 | Won |
| 914 | 1083 | 27% | 2019-01-19 | Lost |
| 1198 | 1127 | 60% | 2017-12-29 | Won |
Attacking (2 wins) average ELOs: 1043.4 vs 1073.6 has a 45.66% of winning (if the scenario was perfectly balanced).