Boot's Scoot and Boogie
Scenario balance report
Games with no balance used/recorded: 8 (5 on the archive and 3 on ROAR)
Attacker wins (German): 3
Defender wins (Dutch): 5
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1098 | 1000 | 64% | 2026-06-15 | | Lost |
| 912 | 1138 | 21% | 2022-06-19 | | Lost |
| 1230 | 901 | 87% | 2021-05-13 | | Won |
| 972 | 1062 | 37% | 2019-01-19 | | Lost |
| 1289 | 1116 | 73% | 2017-12-29 | | Won |
Attacking (2 wins) average ELOs: 1100.2 vs 1043.4 has a 58.1% of winning (if the scenario was perfectly balanced).