Non-Stop Gurkhas
Scenario balance report
Games with no balance used/recorded: 41 (16 on the archive and 25 on ROAR)
Attacker wins (Japanese): 17
Defender wins (Gurkha): 24
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1074 | 1119 | 44% | 2023-09-22 | Lost |
1015 | 944 | 60% | 2023-06-11 | Lost |
917 | 1116 | 24% | 2022-11-19 | Lost |
1075 | 1031 | 56% | 2021-03-24 | Lost |
1255 | 946 | 86% | 2020-12-07 | Lost |
1275 | 1069 | 77% | 2020-10-10 | Won |
1129 | 1034 | 63% | 2020-10-10 | Lost |
1255 | 769 | 94% | 2020-07-27 | Won |
1054 | 982 | 60% | 2019-10-12 | Lost |
1110 | 1187 | 39% | 2019-02-22 | Lost |
1141 | 1014 | 68% | 2017-02-01 | Lost |
994 | 1100 | 35% | 2016-08-20 | Lost |
994 | 1100 | 35% | 2016-08-20 | Lost |
1014 | 1182 | 28% | 2016-03-12 | Lost |
1111 | 1069 | 56% | 2015-10-24 | Lost |
881 | 1084 | 24% | 2015-10-09 | Won |
Attacking (3 wins) average ELOs: 1080.9 vs 1046.6 has a 54.91% of winning (if the scenario was perfectly balanced).