Playing Uno
Scenario balance report
Games with no balance used/recorded: 27 (13 on the archive and 14 on ROAR)
Attacker wins (Japanese): 10
Defender wins (British): 17
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1173 | 927 | 80% | 2022-11-12 | Lost |
1129 | 983 | 70% | 2022-11-12 | Lost |
1076 | 1098 | 47% | 2018-10-04 | Won |
1140 | 857 | 84% | 2017-02-25 | Lost |
1098 | 1182 | 38% | 2015-06-26 | Won |
1014 | 1182 | 28% | 2015-06-22 | Won |
894 | 889 | 51% | 2015-06-21 | Lost |
1205 | 1069 | 69% | 2015-05-24 | Lost |
1110 | 955 | 71% | 2015-01-23 | Won |
1120 | 1069 | 57% | 2015-01-18 | Lost |
1030 | 1125 | 37% | 2015-01-08 | Lost |
1223 | 1184 | 56% | 2014-10-31 | Lost |
1163 | 1163 | 50% | | Lost |
Attacking (4 wins) average ELOs: 1105.8 vs 1052.5 has a 57.6% of winning (if the scenario was perfectly balanced).