Double Trouble
Scenario balance report
Games with no balance used/recorded: 84 (14 on the archive and 70 on ROAR)
Attacker wins (British): 37
Defender wins (Japanese): 47
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1000 | 970 | 54% | 2024-11-02 | Won |
1000 | 970 | 54% | 2024-11-01 | Lost |
1031 | 996 | 55% | 2020-09-01 | Won |
1133 | 1098 | 55% | 2019-03-28 | Lost |
874 | 1118 | 20% | 2018-10-20 | Lost |
938 | 1015 | 39% | 2015-04-18 | Lost |
864 | 1069 | 24% | 2015-03-01 | Lost |
1043 | 889 | 71% | 2014-08-10 | Won |
1038 | 1119 | 39% | 2014-08-02 | Lost |
1055 | 1094 | 44% | 2014-07-02 | Lost |
982 | 977 | 51% | 2014-06-29 | Won |
933 | 982 | 43% | 2014-05-09 | Won |
1141 | 1014 | 68% | 2014-04-16 | Won |
1100 | 1035 | 59% | 2014-01-18 | Won |
Attacking (7 wins) average ELOs: 1009.4 vs 1024.7 has a 47.8% of winning (if the scenario was perfectly balanced).