The Monetake Mambo
Scenario balance report
Games with no balance used/recorded: 31 (11 on the archive and 20 on ROAR)
Attacker wins (Japanese): 14
Defender wins (Chinese): 17
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1131 | 1131 | 50% | 2023-05-24 | Lost |
1031 | 1075 | 44% | 2021-10-20 | Won |
996 | 1013 | 48% | 2021-01-18 | Won |
938 | 1255 | 14% | 2017-02-27 | Lost |
982 | 889 | 63% | 2014-07-16 | Won |
1074 | 1133 | 42% | 2014-06-28 | Lost |
1014 | 1182 | 28% | 2014-04-01 | Won |
1141 | 1014 | 68% | 2014-01-21 | Won |
1133 | 1098 | 55% | 2013-11-07 | Won |
995 | 1223 | 21% | 2013-10-07 | Lost |
1035 | 1119 | 38% | 2013-10-06 | Lost |
Attacking (6 wins) average ELOs: 1042.7 vs 1102.9 has a 41.42% of winning (if the scenario was perfectly balanced).