Sand & Blood
Scenario balance report
Games with no balance used/recorded: 1
Attacker wins (American (USMC)): 0
Defender wins (Japanese): 1
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1119 | 1038 | 61% | 2019-01-11 | Lost |
Attacking (0 wins) average ELOs: 1119 vs 1038 has a 61.45% of winning (if the scenario was perfectly balanced).