Battlin' Buckeyes
Scenario balance report
Games with no balance used/recorded: 12
Attacker wins (Japanese): 5
Defender wins (American): 7
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1025 | 1008 | 52% | 2022-04-01 | Won |
1145 | 1094 | 57% | 2020-09-21 | Lost |
1010 | 874 | 69% | 2019-01-12 | Lost |
967 | 1084 | 34% | 2017-03-16 | Lost |
1242 | 921 | 86% | 2017-01-01 | Won |
925 | 1242 | 14% | 2017-01-01 | Won |
1182 | 1014 | 72% | 2015-01-08 | Lost |
927 | 1090 | 28% | 2015-01-02 | Lost |
1014 | 1182 | 28% | 2014-10-22 | Lost |
1037 | 1053 | 48% | 2014-04-12 | Lost |
1018 | 982 | 55% | 2013-10-11 | Won |
1003 | 1163 | 28% | | Won |
Attacking (5 wins) average ELOs: 1041.3 vs 1058.9 has a 47.46% of winning (if the scenario was perfectly balanced).