Battlin' Buckeyes
Scenario balance report
Games with no balance used/recorded: 41 (13 on the archive and 28 on ROAR)
Attacker wins (Japanese): 22
Defender wins (American): 19
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1050 | 882 | 72% | 2022-12-28 | Won |
1022 | 1021 | 50% | 2022-04-01 | Won |
1145 | 1094 | 57% | 2020-09-21 | Lost |
1009 | 869 | 69% | 2019-01-12 | Lost |
965 | 1080 | 34% | 2017-03-16 | Lost |
1209 | 910 | 85% | 2017-01-01 | Won |
925 | 1209 | 16% | 2017-01-01 | Won |
1132 | 1001 | 68% | 2015-01-08 | Lost |
1007 | 1087 | 39% | 2015-01-02 | Lost |
1001 | 1132 | 32% | 2014-10-22 | Lost |
1037 | 1037 | 50% | 2014-04-12 | Lost |
1035 | 1058 | 47% | 2013-10-11 | Won |
1011 | 1131 | 33% | | Won |
Attacking (6 wins) average ELOs: 1042.2 vs 1039.3 has a 50.41% of winning (if the scenario was perfectly balanced).