The Last Full Measure
Scenario balance report
Games with no balance used/recorded: 34 (10 on the archive and 24 on ROAR)
Attacker wins (American (USMC)): 12
Defender wins (Japanese): 22
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1129 | 1046 | 62% | 2025-01-01 | | Lost |
| 1095 | 1064 | 54% | 2022-11-16 | | Lost |
| 1172 | 1029 | 69% | 2021-10-07 | | Won |
| 997 | 1150 | 29% | 2021-07-23 | | Lost |
| 977 | 1136 | 29% | 2018-02-28 | | Lost |
| 1000 | 1064 | 41% | 2017-08-01 | | Lost |
| 1056 | 1120 | 41% | 2012-06-21 | | Won |
| 933 | 1015 | 38% | 2011-03-13 | | Won |
| 780 | 1141 | 11% | 2011-01-31 | | Lost |
| 1140 | 1040 | 64% | 2010-12-28 | | Lost |
Attacking (3 wins) average ELOs: 1027.9 vs 1080.5 has a 42.49% of winning (if the scenario was perfectly balanced).