Thrilla in Manila
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (American): 4
Defender wins (Japanese): 5
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 935 | 965 | 46% | 2026-06-30 | Lost |
| 928 | 1015 | 38% | 2023-06-10 | Won |
| 1263 | 1337 | 40% | 2015-12-13 | Lost |
| 1120 | 1018 | 64% | 2015-07-03 | Won |
| 1120 | 1056 | 59% | 2015-07-03 | Won |
| 1046 | 1071 | 46% | 2015-05-07 | Lost |
| 1084 | 1187 | 36% | 2012-10-03 | Lost |
| 953 | 875 | 61% | 2011-07-31 | Won |
| 1013 | 1079 | 41% | | Lost |
Attacking (4 wins) average ELOs: 1051.3 vs 1067 has a 47.75% of winning (if the scenario was perfectly balanced).