Geki Cacti
Scenario balance report
Games with no balance used/recorded: 36 (11 on the archive and 26 on ROAR)
Attacker wins (American): 12
Defender wins (Japanese): 24
With balance for the attacker (only):
Games played: 1
Attacker wins (American): 1
Defender wins (Japanese): 0
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 966 | 935 | 54% | 2026-03-31 | | Lost |
| 952 | 1011 | 42% | 2025-08-02 | | Lost |
| 1000 | 1025 | 46% | 2024-09-01 | | Lost |
| 1123 | 975 | 70% | 2024-08-04 | | Lost |
| 1000 | 1088 | 38% | 2024-03-31 | | Lost |
| 1015 | 943 | 60% | 2023-02-03 | A | Won |
| 1021 | 1164 | 31% | 2020-08-03 | | Lost |
| 1000 | 1263 | 18% | 2016-05-31 | | Won |
| 1263 | 943 | 86% | 2013-02-24 | | Won |
| 985 | 1151 | 28% | 2010-06-13 | | Lost |
Attacking (3 wins) average ELOs: 1032.5 vs 1049.8 has a 47.51% of winning (if the scenario was perfectly balanced).