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Scenario balance report
Games with no balance used/recorded: 28 (6 on the archive and 22 on ROAR)
Attacker wins (Japanese): 14
Defender wins (Dutch): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1097 | 990 | 65% | 2024-09-16 | Won |
| 885 | 968 | 38% | 2024-09-03 | Lost |
| 1046 | 999 | 57% | 2023-06-16 | Won |
| 1123 | 986 | 69% | 2023-01-16 | Won |
| 1021 | 1091 | 40% | 2023-01-03 | Won |
| 1230 | 1070 | 72% | 2012-01-12 | Won |
Attacking (5 wins) average ELOs: 1067 vs 1017.3 has a 57.1% of winning (if the scenario was perfectly balanced).