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Scenario balance report
Games with no balance used/recorded: 20 (3 on the archive and 17 on ROAR)
Attacker wins (Japanese): 12
Defender wins (Australian): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1131 | 728 | 91% | 2008-08-30 | | Lost |
| 1062 | 1000 | 59% | 2008-07-26 | | Lost |
| 1153 | 1000 | 71% | 2007-10-24 | | Lost |
Attacking (0 wins) average ELOs: 1115.3 vs 909.3 has a 76.6% of winning (if the scenario was perfectly balanced).