Ears for Souvenirs
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (Japanese): 2
Defender wins (Chinese): 5
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1098 | 1098 | 50% | 2023-06-14 | Won |
| 986 | 1007 | 47% | 2021-02-17 | Lost |
| 1031 | 1126 | 37% | 2013-07-13 | Lost |
| 1050 | 922 | 68% | 2012-05-06 | Won |
| 1028 | 1004 | 53% | 2010-02-15 | Lost |
| 904 | 1106 | 24% | 2009-04-09 | Lost |
| 940 | 1152 | 23% | 2007-10-01 | Lost |
Attacking (2 wins) average ELOs: 1005.3 vs 1059.3 has a 42.29% of winning (if the scenario was perfectly balanced).