Bleed Gurkha Bleed
Scenario balance report
Games with no balance used/recorded: 41 (5 on the archive and 36 on ROAR)
Attacker wins (Japanese): 14
Defender wins (Gurkha): 27
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 986 | 1113 | 32% | 2013-11-02 | Won |
| 1005 | 1058 | 42% | 2007-09-10 | Lost |
| 1138 | 917 | 78% | 2006-10-07 | Won |
| 1085 | 1046 | 56% | 2006-06-16 | Won |
| 1034 | 1293 | 18% | 2006-01-01 | Won |
Attacking (4 wins) average ELOs: 1049.6 vs 1085.4 has a 44.87% of winning (if the scenario was perfectly balanced).