Show a Little Guts!
Scenario balance report
Games with no balance used/recorded: 62 (10 on the archive and 52 on ROAR)
Attacker wins (Japanese): 37
Defender wins (American): 24
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1315 | 994 | 86% | 2026-07-27 | | Won |
| 919 | 967 | 43% | 2026-07-09 | | Lost |
| 1007 | 1126 | 34% | 2026-04-30 | | Won |
| 1007 | 1126 | 34% | 2026-04-30 | | Won |
| 1037 | 1000 | 55% | 2025-12-30 | | Won |
| 986 | 1056 | 40% | 2017-07-27 | | Lost |
| 1214 | 1031 | 74% | 2008-04-27 | | Won |
| 1000 | 1031 | 46% | 2006-04-30 | | Won |
| 1156 | 1317 | 28% | 2005-11-24 | | Lost |
| 996 | 1000 | 49% | 2003-10-26 | | Tied |
Attacking (6 wins) average ELOs: 1063.7 vs 1064.8 has a 49.84% of winning (if the scenario was perfectly balanced).