Die Gurkha Die!
Scenario balance report
Games with no balance used/recorded: 132 (23 on the archive and 109 on ROAR)
Attacker wins (Japanese): 60
Defender wins (Gurkha/Chinese): 72
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1173 | 1126 | 57% | 2021-11-07 | Lost |
| 1187 | 1263 | 39% | 2020-10-04 | Lost |
| 1253 | 1157 | 63% | 2020-01-15 | Lost |
| 1180 | 1044 | 69% | 2016-07-30 | Lost |
| 1027 | 1084 | 42% | 2015-11-07 | Lost |
| 969 | 1024 | 42% | 2013-06-20 | Lost |
| 959 | 1078 | 34% | 2013-06-20 | Won |
| 933 | 1138 | 24% | 2013-06-20 | Lost |
| 1117 | 1125 | 49% | 2013-01-15 | Lost |
| 1120 | 1096 | 53% | 2011-08-01 | Won |
| 1024 | 1012 | 52% | 2010-12-04 | Won |
| 1226 | 1263 | 45% | 2007-10-03 | Lost |
| 1105 | 980 | 67% | 2007-06-25 | Won |
| 1263 | 1256 | 51% | 2007-02-21 | Won |
| 942 | 832 | 65% | 2006-08-24 | Won |
| 999 | 950 | 57% | 2006-03-11 | Won |
| 1068 | 1051 | 52% | 2005-09-28 | Won |
| 1068 | 1243 | 27% | 2005-09-27 | Won |
| 950 | 980 | 46% | 2005-03-12 | Lost |
| 1041 | 1041 | 50% | 2004-05-09 | Lost |
| 1037 | 1140 | 36% | 2003-11-08 | Won |
| 1096 | 1027 | 60% | 2001-10-05 | Won |
Attacking (11 wins) average ELOs: 1079 vs 1086.8 has a 48.87% of winning (if the scenario was perfectly balanced).