Die Gurkha Die!
Scenario balance report
Games with no balance used/recorded: 132 (23 on the archive and 109 on ROAR)
Attacker wins (Japanese): 60
Defender wins (Gurkha/Chinese): 72
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1212 | 1000 | 77% | 2021-11-07 | | Lost |
| 1000 | 1185 | 26% | 2020-10-04 | | Lost |
| 1271 | 1163 | 65% | 2020-01-15 | | Lost |
| 1320 | 1000 | 86% | 2016-07-30 | | Lost |
| 1059 | 1116 | 42% | 2015-11-07 | | Lost |
| 1000 | 1074 | 40% | 2013-06-20 | | Lost |
| 1000 | 907 | 63% | 2013-06-20 | | Won |
| 917 | 1000 | 38% | 2013-06-20 | | Lost |
| 959 | 1140 | 26% | 2013-01-15 | | Lost |
| 1000 | 1089 | 37% | 2011-08-01 | | Won |
| 1074 | 968 | 65% | 2010-12-04 | | Won |
| 1000 | 1185 | 26% | 2007-10-03 | | Lost |
| 1077 | 1147 | 40% | 2007-06-25 | | Won |
| 1185 | 1000 | 74% | 2007-02-21 | | Won |
| 1000 | 832 | 72% | 2006-08-24 | | Won |
| 1014 | 977 | 55% | 2006-03-11 | | Won |
| 1068 | 1000 | 60% | 2005-09-28 | | Won |
| 1068 | 942 | 67% | 2005-09-27 | | Won |
| 977 | 962 | 52% | 2005-03-12 | | Lost |
| 1000 | 1042 | 44% | 2004-05-09 | | Lost |
| 1000 | 1158 | 29% | 2003-11-08 | | Won |
| 1068 | 1059 | 51% | 2001-10-05 | | Won |
Attacking (11 wins) average ELOs: 1057.7 vs 1043 has a 52.11% of winning (if the scenario was perfectly balanced).