General Sasaki's Attack
Scenario balance report
Games with no balance used/recorded: 10 (2 on the archive and 8 on ROAR)
Attacker wins (Japanese): 6
Defender wins (American): 4
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1164 | 1164 | 50% | | Won |
1164 | 1164 | 50% | | Lost |
Attacking (1 wins) average ELOs: 1164 vs 1164 has a 50% of winning (if the scenario was perfectly balanced).